Elite dangerous efficient weapon Weapons: I use Overcharge Multicannon, Autoloader in agile ships, incendiary in slow ones. The companion site for Elite:Dangerous with the game database, market data, trade routes, outfitting, engineers, blueprints, crafting, Thargoid war, squadrons Most weapons, with the exception of several explosive weapons, will be unable to fire if there is insufficient energy in the Weapons Energy Capacitor. 1x size 4 gimballed rapid-fire multicannon The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Long Range Weapon is an engineer modification that can be applied to weapons. Efficient Weapon is an Engineer modification that can be applied to weapons. Beams will deliver more damage at a short period of time, but are too power hungry. Dangerous Discussion once your capacitor has recharged or your weapons have cooled down. The lightweight modification can be applied to the following weapons by certain engineers up to the maximum specified grade: Beam Laser Broo Tarquin (Grade 5) The Dweller The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. It actually means your weapon capacitor has run dry. So G5 efficient weapons mod on 1 large multi cannon. I can shoot them for a solid 10-12 seconds before i get to about 75 degrees where i let off for just a few seconds to let myself cool down. This ship I'm using now is ok, but has limited power. Increased damage with decreased power requirement and decreased thermal load. It decreases mass at the cost of reduced integrity. Jan 1, 2018 · Pulse lasers are the most efficient at doing anything in the game. Smaller sized are usually Beam, bigger sized are usually Muti cannons. I have the ship mostly engineered but need to hear from PvE players what weapon setup would be better. Mar 8, 2017 · Looking for awesome weapon loadouts + mods for my Cutter! Only catch is that it can't be anything that runs short on ammo (needs to be able to go 5-6 full engagements, minimum, before reducing combat power). Kind of Mar 7, 2024 · Upgraded my power plant so I can start using beam lasers again for bounty hunting. Efficient Weapon for pulse lasers and Multi cannons reduces your rate of fire and DPS. But I was still getting overheating when I got in a long drawn out dogfight. But when I applied it to my Beam Lasers, there were no negative effects at all. Dec 7, 2017 · This is the kind of overheating power plant efficiency helps with*. I'm currently testing phasing lasers, to see if a medium ship can stand any chance against hull tanks, without the use of cascade missiles. Dec 6, 2021 · So I've been running Gimbled Beam + Muti Cannons on all my set ups. Shields are gone in the matter of seconds even on the dangerous/elite NPC condas with just my beams. I know the Cutter sucks, but I ground for it, it's the prettiest thing out there, and by God I will be beautiful when I blow things up! (Plus I only fly the four Imperial ships these days The companion site for Elite:Dangerous with the game database, market data, trade routes, outfitting, engineers, blueprints, crafting, Thargoid war, squadrons Jan 5, 2025 · Discover the best engineering modifications in Elite Dangerous for 2025. Apr 14, 2020 · Elite Dangerous. Unfortunately only available in small and medium sizes, but even its medium size is more effective against human enemies than Huge plasma accelerators, due to comparable DPS, much faster rate of fire, and the fact that you can actually hit small ships with them (provided you The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Aug 3, 2017 · The conda runs hot, so mod accordingly ie efficient weapons and clean drive. 2xL: Beam Laser Efficient (G5 thermal vent) 2. With Efficient Beams you can just keep on plugging away The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. If you prefer gimballed, then try this loadout: 4x size 2 gimballed efficient multicannons, 3 with incindeary one with corrosive. 2xL: Multi-cannon Overcharged (G5 corrosive and G5 incendiary) 2. While you can get that sort of overheating from weapon fire, usually it is not the problem with sustained laser fire. 1xM: Multi-cannon Jan 7, 2024 · Worked my way up to Dangerous using a Krait Mk II. Engineering is done by visiting engineers at various stations throughout the galaxy. It seems like it can Oct 3, 2016 · For most power efficient weapons I can recommend pulse lasers and multi-cannons. Learn how to enhance your FSD, shields, weapons, thrusters, power plant, life support, sensors, and cargo holds for optimal performance. The Conda does not run hot. The companion site for Elite:Dangerous with the game database, market data, trade routes, outfitting, engineers, blueprints, crafting, Thargoid war, squadrons The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Jan 17, 2017 · Well that worked very well. Jun 22, 2018 · I was thinking about modifying my Beam and Pulse Lasers with G5 'Efficient Beams'. being a picky kind of guy. So you have to make a choice between carrying a lot of weapons that are efficient one way but not another, a mix of weapons that are ultimately less efficient at either taking down shields or punching through shields, but can do both reasonably well when you pair them, or taking on an OP weapon that you can only shoot a handful of times. Pulse lasers are the weakest but most power efficient. Optimal Engineering mod: Long Range, with optional Scramble Spectrum effect (damage is reduced but you will mess up hull tanks). Mar 29, 2020 · Get ready for epic space adventure in these games like Elite Dangerous Few games capture the thrill of adventuring through space quite like Elite Dangerous. Screw wasting real money on a prebuilt The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. 5, a module drawing 10MW of power will produce 5 units of heat; a PP with a rating of 0. Is it worth it? I have the materials needed and unlocking the engineers are not a problem for me. I decided to try an efficient weapon mod. Just to see how much it would help. Use a small one for Corrosive ammo, -20 armor hardiness and +25% damage buf to all weapons. The powerplant efficiency rating is a multiplier for how many heat units each power unit consumed by a module produces. Beam Lasers are the most powerful of the three basic laser weapons, but also consume the most power, generate the most heat, and have the highest cost. Focused Weapon is an engineer modification that can be applied to weapons. Using it to grind my way to Elite. Weapon "overheating", where they stop firing, and say "Thermal overload". Go tired of constant having to leave a Hazrez to go patch it up. Jan 24, 2021 · Hello All, I am working on Chieftain weapon system. It is available in 5 grades, with the highest grade offering up to 90% reduction in mass. If you want to make sure that the weapon auto aim take turreted pulse laser but keep in mind that they do less DPM then gimbaled or fixed ones, but they are able to shoot even if you can't see an enemy (e. Usually I can blow a NPC up less than 30 seconds. It increases overall range and increases damage falloff starting point to the weapon's maximum range (so the weapon suffers no damage falloff at all) the cost of increased power draw and increased mass. 25 with that same 10MW will produce 2. MC dont use a lot of energy, and you could damage ships bigger than the weapon (Medium for big ships, Large for the bigger ships). Infinite ammo, and a decent hitscan weapon, but generally Railguns are preferred. Jan 22, 2023 · If for PvE and at the same time the entire assembly is based on lasers, then, depending on energy consumption and heating, it is an Efficient Weapon or Focused, and a Oversized, a Scramble Spectrum or a Thermal Shock, and at the same time it is necessary to combine it all correctly (different guns with different effects). g when you try to run). 3xS: Beam Laser Efficient (G5 thermal vent) or 1. Stick to gimballed weapons. Originally released for Windows in 2014, this fourth installment of the Elite series enthralled gamers with its massive and persistent open world, allowing millions to explore the deepest The companion site for Elite:Dangerous with the game database, market data, trade routes, outfitting, engineers, blueprints, crafting, Thargoid war, squadrons Aug 14, 2022 · A weapon uses its minimum breach chance when the enemy's hull is at 100%, and a weapon uses its maximum when the enemy's hull is at 0%. A modification that causes weapon strikes to temporarily enhance the regeneration rate of a wingman's shield, at the cost of increased heat generation. Was looking online for the best option for engineering and I see a rough tie between Efficient and Long Range mods, the former for damage and the latter to shoot at enemies far away. Applying this modification will also allow an Experimental Oct 30, 2022 · I hope this compilation of feedback from other CMDRs will be helpful to guide you in making a decision. Also when it comes to experimental effects, I got my heart Apr 3, 2017 · I decided to throw some engineering mods on my weapons last night. Just finished a fight against 4 pirates. Never saw the point, in the original Elites you didn't need AX weapons. 1xM: Beam Laser Efficient (G5 thermal vent) 3. Jan 17, 2017 · Very manageable as it was but. Engineered for damage outputs. Medium, Large, weapon most of the time. Smaller ones sometimes less than 10 seconds. For Large Gimballed Beam Lasers (G5 max rolls for testing purposes), efficient gives a DPS boost, but the damage falloff starts at 600m and beyond 3KM you are doing no damage at all. Nov 1, 2017 · I rip things up. So if you have a rating of 0. Finally got my Corvette and finished it out and love it. 5 units of heats, etc. The engineer grind was tedious and I never bothered with anti xeno weapons. Continuous-fire laser weapon — In-Game Description The Beam Laser is an energy weapon that continuously emits a high-intensity laser beam for as long as it is fired or until it depletes its available energy capacitors. . The Beam Laser Lightweight Weapon is an engineer modification that can be applied to weapons. – Aug 17, 2017 · If I remember right, the last balancing made bursts to be the most energy-efficient weapons damage-wise. The weapon will deal 3% more damage per second, drawing 5% more power. It increases overall range and armour piercing damage, at the cost of decreased rate of fire and increased thermal load. Dec 5, 2024 · I mostly spent my time exploring when I played. Efficient on kinetic weapons (like multicannons) is a waste of time aswell, they have so little powerdraw/distrodraw that the mod barely even changes anything. This is not heat related at all**. Comes with an ammo pool reduction, so should be either applied to the most ammo efficient weapon mounted, or combined with a High Capacity mod on the smallest weapon mounted. It is available in 5 grades, with the highest grade offering up to 100% increase in range and up to 60% increase in armour piercing damage. Apr 3, 2017 · Efficient Weapon for pulse lasers and Multi cannons reduces your rate of fire and DPS. Use efficient weapon engineering to make them more thermal efficient. Even then thats with only 3 ticks to weapons. In fact, it's the coldest big ship, and pretty cold in general. Debating returning but then I remember how tedious the grind was to get anything done. PVE only. I fly medium and large ships mostly. The long range modification extends your range out to a whopping 6KM and makes it so you don't suffer damage falloff at all. 0 28 Dec 2024 Hanchen An Odyssey guide for efficient rank farming 06 Oct 2024 Hanchen An Odyssey guide on farming tissue samples from Thargoid Titans 17 Jun 2023 Hanchen How to unlock the caustic heat sink launchers without any caustic heat sink launcher? - an Odyssey guide 04 May 2023 Hanchen A comprehensive Odyssey guide for covert heist and The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. If you have a mouse, your aim is much more precise, and you can shoot fixed weapons with ease. It also increases projectile velocity for Cannons and Plasma Accelerators. Weapons with a high average breach chance are more capable of consistently penetrating the hull and directly damaging the internal parts of the enemy's ship. Scaled up components and reinforced munitions housing allows the weapon to pack more of a punch, increasing damage at the cost of increased power draw. Pulse - One of the most boring but efficient weapons in the game. This can include anything from increasing weapon damage to extending your ship's jump range. May 13, 2024 · The Modified Guardian Plasma Charger from the Azimuth Biochemicals tech broker is the best fixed weapon in the game. Nov 27, 2022 · A comprehensive Odyssey guide about Powerplay 2. Sep 19, 2017 · If you use a joystick, then aiming is hard. My power utilization was very tight so I thought I would try Efficient Weapon to reduce my power requirements and maybe get a good secondary effect. Wow. — In-Game Description Oversized is an Experimental Effect that can be applied to all weapons except Experimentals and Mining Tools through Engineering. Needless to say, modules that are turned off produce no heat. "Most efficient" doesn't mean the same thing as "quickest" though In a prolonged fight against bigger or multiple ships, I'll take the quicker kill over the most efficient kill every time. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. It doesn’t matter Dangerous, Deadly or Elite, I can grind them up in little to no time. Engage large ship most of the time. I can do: 1. Here battles rage, governments fall, and humanity’s frontier expands – and you can impact it all. 5x Mechanical Scrap The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. It is available in 5 grades, with the The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Increasing the number of pips to the Weapons Energy Capacitor will increase the recharge rate on the Weapons Energy Capacitor, allowing weapons to be fired more frequently. Both sources I fount were 2+ years ago so I wanted an opinion of today. Also remember that like for ships, the best weapon to use is the one that you prefer and fit the most your playstyle, and that all weapons - maybe with the exception of the Manticore Oppressor - can be used relatively efficiently in all situations when fully upgraded and modded. 20 hours ago · What is Engineering in Elite Dangerous? Engineering in Elite Dangerous is the process of modifying and upgrading your ship's modules to improve their performance. It reduces thermal load, distributor draw, and power draw to allow for longer, sustained fire at the cost of a reduced fire rate. My stats: Ship: FAS Hardpoints: Large PA Large Beam Laser Medium Pulse Laser Medium Pulse Laser Engineered Modules: Module: A-Rated FSD Upgrade: G5 Long Distance Effect: Mass Manager Module: A-Rated Thrusters Dec 27, 2019 · I've been reading up on this but figured I'd try opening a discussion. Very manageable as it was but. Wing shield regeneration increased , Thermal Load (+50%) The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. I'm engineering at Broo, got most of what I need, and am experimenting with making engineered medium ships. It buffs the The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. mee jnsybnb czigof mhdj uiexo wgjp xei aixxr erfu yszm