Blade and sorcery better ai. Members Online A shop update idea.
Blade and sorcery better ai So this wave only allows 3 NPCs at once. Both have good climbing (with a slight edge to Blade and Sorcery). Blade & Sorcery is not about Hardware, its about optimization. This is talked about some in the U11 news post, if you haven't seen it I highly recommend giving it a read. 264+ and VDXR for open runtime setting. gravity, assuming you mean in terms of strength. Stop gatekeeping based on something as trivial and short as a name - you can do more in GTA than Grand Theft Auto, but I'm sure you're fine with that too. Members Online Gotta add Internals to the list, easily one of my most needed mods. Custom waves from 1v1's, endless fights and challenge waves. The AI could engage your weapon (bind) from their guard and use a combination of slightly pushing your weapon to one side while taking a step in the other. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances Different ones have different power but when I use swords I switch between 2 and 1 handed use based on the motion I'm going for, like a thrust with 1 hand, and add the 2nd hand for a swing. I feel like it would have a negative "snowball" effect if you start taking multiple hits; the more you get hit the more likely you are to continue to get attacked and hit by the group of enemies surrounding you as they continue to get aggressive at your failure to block or dodge attacks. And while it is definitely fun to feel like an unstoppable force, I wanted to try to bring it down to earth a bit more. Members Online The best setting is learning the game. It's also doesn't suffer the same jankiness that blade and sorcery gets when interacting with bad guys. Next - Better AI and/or Enhanced Difficulty - mods for changing enemy AI Another one - Health Modifer - use for changing player and enemy health And for a little extra fun bonus - Valthume Towers - my by far favorite map, and a fun little challenge Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. Oct 24, 2019 · A new "Masochist" version is also available. Members Online Hey! As you know blade and Sorcery is primarely a combat simulation - the most realistic available right now. Recommended long reach, dual yield, low number of NPCs wave mod (and vortex compatible Standalone version with this AI mod): Nov 14, 2021 · Better AI (更新停止) - デフォルトでNPCの動作が30%速くなります. Jun 23, 2024 · Seeing the AI in B&S is like being in 1886, and seeing your first car ever. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright The Outer Rim, Time Lord, Iron Man Spell, Custom Avatar Framework (if you like watching movies etc), Firearms Framework by Fisher (both normal and modular are good), Latent, Lashing, Titans U9, Titan Spell, AOT Thunder Spear, Medieval MegaPack, Tesla Beam, Dungeons Lite, Super Soldier Serum (only if you want to change the base game speed/power for the user), Easier Dismemberment, Better Arrow So, I was wondering which mod is better at what they do; Injury Reborn or Sectory. These issues can also be fixed by modders, especially in such a mod friendly game such as BAS. Sectory also has a difficulty setting you can modify as well as how much HP you and enemies have. Members Online Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. Just make the AI orbit me at a distance while dodging my attacks (which they some times do) so I have to put some effort into hitting them? Like my… Nov 18, 2023 · All enemies attack 30% faster and have better blocking/footwork to make combat more of a challenge(Attack speed is customizable) Oct 31, 2019 · Custom AI modded from the hardest vanilla difficulty for increased deadliness and realism. *you may have issues with mods and other aspects of Blade and Sorcery if this is not done* Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. But honestly after spending 30+ hours in B&S I was soooo happy to find what I personally was missing from B&S. It mentions some of their plans for improving the AI as well as other upcoming features. With tiny weapons, not so much, but that makes perfect sense! Try parrying an arming sword with a tiny wooden hammer, you probably won't do much better than the AI here :D Jun 25, 2022 · Experimental U11 introduced some changes to the combat system. This mod is custom version of the B&S hardest AI. And by better, I mean which is more realistic. #bladeandsorcerymods #bla game can actually run on pretty limited hardware. Smokingbobs Enhanced Difficulty mod is the only thing that has made 1v1s possible for me. *you may have issues with mods and other aspects of Blade and Sorcery if this is not done* Blade and sorcery comes with hammers, which are neither blades or sorcery, so that should upset you too. May 29, 2023 · The Outer Rim is a Star Wars total conversion mod for Blade & Sorcery. Tough AI looks pretty good. The game is currently Early Access with a full release ballpark of Q4 2023. I have a gtx1080ti, Ryzen 3600x, 16gb ddr4 and also a pretty fast 1tb SSD and I have the same performance as you. < > Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. Note that because the AI now have nowhere to flee, they will always try to grab a weapon, even if it is impossible for the AI to path to it. Better Running - 通常歩行のみではそれでも遅くストレスが溜まるかもしれません; Better Movement - 腰トラッカーを付けていると進行方向が腰トラッカー準拠にできたりします Apr 28, 2023 · Today I decide to see what it would be like to take on challenges set by Chat GPT in Blade And Sorcery U12 and it was actually good. that all cause realistic, sensical injuries. 2. json to modify the animation speed. I still had a blast but it could have been better. I'm able to play completely wirelessly on Q2 with codec set to h. That being said, Swordsman has much more enjoyable fights. 50+ makes them much better at blocking, and I recommend 50+. Now to be my igpu is techincally the most powerful available for consumers, but it still like only barely beats out the 1050ti, which is a good bit worse than yours. However, a better variety of weapons is something the game could benefit from. I personally like BoneLab way more but I like both, and I can see how different kinds of gamers will get different things out of either. Stabbing the eyes to make enemies blind, stabbing them in the lungs to make t Apr 21, 2021 · Yeah realistic is a bit much - but I think most people just want simple improvements. This mod introduces a variety of lightsabers and blasters from the Star Wars universe. - Decreased angular drag on most limbs. I really hope they can fix the AI soon. You can also change other values for parrying and stuff, but I'm not sure how much it changes the AI(I think difficulty changes it the most). Members Online Feb 6, 2021 · A series of improvements to make combat more engaging. I mean, the magic and physics in BnS are freaking cool, but the fighting itself meh, because it gives you no challenge, because the enemies are dumb af. ''By giving you a piece of Ancient Sentari Wisdom, Don't do the work someone else has already done!'' - The Baron to the Player ''Easy Even if the coupon is for Blade and Sorcery, you would be best posting elsewhere as most folk here have the game already. Members Online just play a lot, it sounds stupid but honestly i have so so many hours on blade and sorcery and the skill came just with the time, try everything around and don‘t spam, block a lot with the sword/weapon you have, don‘t use shields I really advise you. AI parrying/blocking Here I am seeing the biggest improvement! The AI really manages to parry slashes well as long as they're using weapons that aren't too small. Mod:Enhanced DifficultyBy: There are some that create more "skilled" AI waves, eG skilled AI or BossaNova's Harder Melee. The trick is not speed, but arc and angle! It will get better, I promise. Members Online Official subreddit for the VR game "Blade & Sorcery", a physics based medieval fantasy game developed by KospY and the Warpfrog team. The Eye AI seem to possess all the previous animations as U12’s, but EVERY single other class has less to it. Not to mention the awesome mod support. Killing The Baron causes the level to reload and his stock to respawn. The game is currently Early Access with a full release ballpark of 2024. It makes playing defensive soooooo much more fun and rewarding. One mod in particular called PaceAI significantly decreases the time between swings for the enemies, which seems to be one of the ways you can tweak your game to your preference. And lastly an overhaul on combat, adding further realism to damage for both the player and the AI. *you may have random issues with mods and other aspects if this is not done* May 31, 2022 · This mod removes those flee points, effectively disabling AI from leaving. Members Online Oct 16, 2024 · Credits and distribution permission. 2) When the game is loaded, new waves marked with "S. Nov 2, 2021 · All enemies attack 30% faster and have better blocking/footwork to make combat more of a challenge(Attack speed is customizable) Apr 11, 2023 · In this video we take a look at a new mod that really enhances the combat of the AI, it's called: more. Nov 2, 2021 · (Even better: add 1 by 1 to ensure no mods conflict with others) 6) MAKE sure to download the latest mod version 7) WILL NOT WORK if you have a pirated Blade and Sorcery, mods do not work, so please. Includes all the features of Ultra-Realism, but with much stronger and faster enemies. (Even better: add 1 by 1 to ensure no mods conflict with others) 6) MAKE sure to download the latest mod version 7) WILL NOT WORK if you have a pirated Blade and Sorcery, mods do not work, so please. I have a comment about the fear factor though. 4 as one of the top mods, but I haven't seen that mod recommended on this sub or elsewhere. Yes, because the PC version has much better physics, better graphics, no limit on amount of enemies at once (Nomad allows max 3) and PC modding is still 10x better because Nomad does not have scripting, so no custom stuff like new spells. 0. Staggering and bleed can stack way too easily in VR. It is possible to kill the Baron, though he has a lot of health. Members Online Gold-Produce-126 Mar 9, 2021 · AI Plus U9 [www. Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. AI" prefix will be available in the Enemy Wave Books of each map. Many mods are available for the current version of the game. 0, I feel this was done terribly. I get your point about reflecting the 'done thing' of having set animations for AI attacks that are easy reads for players. I know this game could do with improvements in these regards, however by ignoring them the dev team can put more of a focus into more game altering updates such as crystal hunt. Hello and welcome back to Downloadable Content! Not getting more animations and better AI is NOT a totally bad thing. Installation Can be installed like any other mod using a mod manager. Members Online Hello and welcome back to Downloadable Content! I only have 1 mod to show you this week, but at the very least it's a game changer. Nov 13, 2020 · Here's an attempt to make the AI more challenging. Original mods by gtNYR68 & speedu352. *you may have issues with mods and other aspects of Blade and Sorcery if this is not done* The ai in blade and sorcery is WAY too easy in my opinion. JSON files to equip the modded weapons, and alter their Games will usually introduce new concepts and changes to the player as time goes on, this often includes AI. I wish we could have something like blade and sorcery where it has weight to the weapon. I've recommended Bossanova's mod, but it's currently out of date. Right now, it's only slightly better than before. Because there is no such thing as too many armaments in the game's overworld setting, the Medieval MegaPack (U10) mod is a welcome addition. Jun 5, 2020 · (Even better: add 1 by 1 to ensure no mods conflict with others) 7) MAKE sure to download the latest mod version 8) WILL NOT WORK if you have a pirated Blade and Sorcery, so please. Members Online Battle Talent runs well, even if you have a bunch of people fighting each other (allies and enemies). Members Online Fun blade and sorcery statistic: 100% of the time you get really into it and put effort into your swings, you will smash your controller with all of your might against whatever solid object is closest to you, no matter how far you thought you were Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. We recommend posting on r/Oculus , and in fact they have an actual referral thread over there so your post should get more traffic. I, for one, found these to be a very good step in the right direction. That said, if you can't be arsed doing all that Also, I would like to add that Blade and Sorcery is probably better due to mods, it’s so easy to just insert an AR 15 it feels like it’s just a vanilla option. Hopefully this stuff will help you decide. But I have to have quick enough swing speed otherwise it’s really annoying not having a strike connect when it should. *you may have issues with mods and other aspects of Blade and Sorcery if this is not done* Edit "Brain_ForceSensitive" and find the line that says "Difficulty" and change the value to whatever you want. com]: A series of improvements to make combat more engaging. But in Blade and Sorcery 1. Aug 12, 2024 · I just played it again and the AI LOVES to just get all up on you. Especially with a config ini similar to blade and sorcery’s strength options. Feb 28, 2023 · Better AI : Not Required but Makes the AI Faster! Nuggets : Incase you get hungry: Outer Rim : Not Required but its the main reason i made this mod: Star Wars Sound Pack : Perfect for Star Wars Battles! (WONT WORK FOR U12) Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. Members Online Apr 11, 2023 · (Even better: add 1 by 1 to ensure no mods conflict with others) 6) MAKE sure to download the latest mod version 7) WILL NOT WORK if you have a pirated Blade and Sorcery, mods do not work, so please. Which game do you feel like is the better sword fighting game. -The better AI mod combined with the Expert duelist waves, ("Increased Difficulty") gave me the idea to edit which weapons they spawn with and to create a new wave type called "Apprentice". But it's just janky. Tough AI will work with custom waves if they use the original AI. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances However, the AI is planned to get some significant upgrades in the future to make them at least somewhat more competent and harder to fight. I was surprised at the optimization. 2 handed swings just do considerably more damage since you have the lower hand moving slower so the tip speed of the sword should be faster than either of your hands. You should be stronger and better than the AI but they do cheap like leg-sweep sword hits (the Goblins, really) and just kill you, like in a couple swings. Members Online Nov 2, 2024 · (Even better: add 1 by 1 to ensure no mods conflict with others) 6) MAKE sure to download the latest mod version 7) WILL NOT WORK if you have a pirated Blade and Sorcery, mods do not work, so please. DO NOT USE VORTEX, MANUALLY DOWNLOAD IT UNLESS YOU WANT TO RISK ISSUES Nov 26, 2021 · This mod replaces all 3 types of the original B&S AI (easy , medium, hard) to one but faster, stronger, skilled and deadlier AI named Tough AI. (This mod is not compatible with any Update 8 versions of Blade and Sorcery) Aug 16, 2019 · 1) Unzip SharpAI folder and copy it into BladeAndSorcery_Data\StreamingAssets\ folder in the Blade & Sorcery installation folder. Aug 15, 2020 · This game feels a little more clunky, but enemies have a better AI. The AI is much better at reacting and you're not just going on a murder spree like you do in Blade and Sorcery. Added 2 new waves: Classic duel, but all AI is on hard difficulty and they all use shields; Hard Wave III, less at once: Hard Wave III but less AI at once. Mod your game. 0! Internal injuries such as heart, lungs, brain stem, eye injuries, etc. More variation in angles of attack, more fluid transitions between attacks, handling interrupts better and more dynamic chaining of attacks. Skilled AI seems to make them better at blocking and spacing back (so they feel less like just waiting to get slapped around) and BossaNova turns the aggressiveness up a bit, specially as attacks here don't "bounce back" if you just hold your weapon in the general direction of the swing. One other thing that really helps is to remove parry recoil from NPCs. For both of the people who say Sharp_AI on its own is still too easy. 2GB Sep 23, 2022 · Hi! 5 Mods you NEED in order to become a better swordsman in Blade and Sorcery U11. I've seen Sharp AI recommended a lot, but it appears that this mod is maybe out of date? Nexus has Skilled AI U8. Credits and distribution permission. BnS is a more slow-motion simulator with a terrible performance after the last update than a game, imo. And does one of them work better with the realistic bleeding mod? On an unrelated note, my realistic bleeding mod stopped working, and I was wondering if anyone else has this problem. Now everythings up to you if you like the game enough to play tens or hundrets of hours Apr 4, 2020 · AI can no longer dodge. I recommend to use this with Clone Trooper Pack but for that to work properly you will need the optional TOR blaster fix file. Add bleeding damage over time, survivable dismemberment and vital points in the heart and lungs and you have maybe 1/2 of the quality of life improvements this mod adds. 2! If you enjoy the video, make sure to like and subscribe! All my media: Both have good modding capabilities. Members Online May 28, 2023 · This mod will fix the AI to be able to use firearms. Gravity trivializes the game to the point where every enemy except the golem is just a case of holding trigger and pushing forward. Bonelab: incredible physics (occasionally glitchy), better modding potential, amazing customizability My main issue with Bonelab is that the combat just doesn’t feel very fun compared to Blade and Sorcery’s incredible melee or most VR shooters like Onward and Pavlov. As such it really gives a lot of immersion, and you immediately feel like a gladiator or knight of the past! Oct 16, 2024 · 2. Best used with waves with a low number of NPCs. 1. Jan 3, 2021 · The AI now can block better meaning you can't accidently kill them and must break their defense, and now they have better footwork so they keep a fair distance away at all times when they are not attacking, making it harder to get close. I think blade and sorcery fans are so used to the physics sandbox, that they forget that swordsman is only trying to be a swordfighting game. i've not had a single enemy survive being pushed and then grabbed mid air and flung upwards. Yes, it is janky, and partially impractical, but it'll be long before the scale of the invention is truly understood. You ain't meant to be throwing enemies around, beating them to death with mjolnir or something. I think the best way for the AI to parry those would be a combination of guard position, weapon redirection and footwork. I play it with integrated graphics with medium settings fairly smoothly. Which of these two mods (or others) are up to date with the latest version? The main culprit of course is how the AI deals with thrust attacks. I know this doesn’t fix all the bugs you mentioned but it improves attack speed at the very least. Should also have Phase 1 and Phase 2 Troopers to choose from, which I found worked great with Clonetrooper Pack and Clonetroopers Plus, but I should note, since then, my dungeons with Lightsaber foes don’t load properly. Official subreddit for the VR game "Blade & Sorcery", a physics based medieval fantasy game developed by KospY and the Warpfrog team. *you may have issues with mods and other aspects of Blade and Sorcery if this is not done* TotT for the grappling hook and hidden blades I use for my Mandalorian character, basically any star wars themed map and armor mod available rn, blaster ai fix for fixing blaster ai, Automail combat prosthetics for my bounty hunter character, Erron black armor as the armor for the bounty hunter character (fits really well in Star Wars ngl), More slots for more slots, neck snap for snapping Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. I'm wondering if the physics and AI were questified. For one, nothing new was added almost at all. Hi! The Outer Rim has finally been updated for Blade and Sorcery U12! Here is my list of 5 mods to make it even better! It includes over 130 lightsabers, 30 . Blade and sorcery pros: magic, stealth, breakables, mods, physics better than battle talent (but worse than bonelab) Cons: for itself, without mods, It's not something that hooks you for a long time, dosn't has fire arms without mods. Includes a level_settings. Oh, and you have 10 hp :) Ai does indeed need an improvement. I want a challenge where the ai blocks attacks better and it’s attacks are less predictable. (Grab the additional file to make all default waves use the updated AI) Mar 17, 2020 · Since Blade & Sorcery does not simulate muscle tension, limbs go as far as they can go without resistance, so flexibility has to be set lower than it would be in real life in order to make ragdolls animate properly and end up in believable final poses. In the Crystal Hunt game mode, The Baron acts as a merchant, selling the player weapons, armor, and consumables. B&S has better combat AI. It's relatively easy to do, and is simply put, a few solid mods, with a little editing done to the . The only weakness of blade and sorcery is the enemies just feeling like pure fodder, even bosses from mods get shredded if you know how to swing a blade (just decapitate em lol) Official subreddit for the VR game "Blade & Sorcery", a physics based combat sandbox developed by KospY and the Warpfrog team. Firstly it will make the AI actually aim and also will allow the AI to move while firing. Don't swing as fast as you can. Comparing to hardest B&S AI:-increased attack speed (+50%); TOR should have by default a dungeon mode occupied by Sith and Jedi. Overall I find Blade and Sorcery to be a more enjoyable sandbox experience. I personally use Vortex mod manager to deal with Blade and Sorcery mods. it also has the best movement and makes the golem fight stupidly easy since you can just fly up to the crystals Nov 2, 2021 · (Even better: add 1 by 1 to ensure no mods conflict with others) 6) MAKE sure to download the latest mod version 7) WILL NOT WORK if you have a pirated Blade and Sorcery, mods do not work, so please. Mar 27, 2022 · Blade and Sorcery's medieval appeal does not fail to deliver in any shape or form. . Better AI sets enemy attack speed 25% faster by default and you can modify it in the json. Designed to make you cry. lmao reading it back it really sounds like that. They used to be much better to fight against back in the day. nexusmods. B&S is better in almost every way, but honestly Battle Talent makes up for it with how fun the Combat is. The AI is currently simply too dumb to fight in teams bigger than 3 people. Instead of sword fighting, it feels like a killing simulator with low risk of death. Requires Sharp_AI and is not compatible with Lite Vanilla Waves. 調整できます. Rather, adopt a proper stance and swing from that, as slow as you need to be for the weapon to track properly. buy the game. Members Online A shop update idea. Attacks are more frequent and faster, the AI is more likely to actually hit and parry better. json to modify the animat I think an AI mod will give me the most bang for my buck to start. Nothing I can do about that I'm afraid. Members Online Funny Thing is, better hardware wont get you nowhere. qvstqh oapklxo vxle fodrtnh kwd jfifkgb lheusdl azal gyqf whaeih
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